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NodeBB Global Tchat : Forum with many users performance issues

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  • wrote on last edited by
    #1

    Like you know I use glolbal chat plugin
    We had a massive influx of registrations and new members which means that they all integrate the chat room of the plugin

    We see this topic on github plugin page :

    https://github.com/NodeBB/nodebb-plugin-global-chat/issues/5

    I see maybe a solution here dating from 2019 : https://github.com/NodeBB/nodebb-plugin-global-chat/issues/5#issuecomment-492242438

    7bc1e6f9-542e-41d9-96aa-8a717d6bd538-image.png

    I then asked the question to the staff without an answer :

    Is this still relevant?
    Where in the file should I put the code?

    So I’m opening this topic to find out what you think about it with your expert eye 😉

  • Like you know I use glolbal chat plugin
    We had a massive influx of registrations and new members which means that they all integrate the chat room of the plugin

    We see this topic on github plugin page :

    https://github.com/NodeBB/nodebb-plugin-global-chat/issues/5

    I see maybe a solution here dating from 2019 : https://github.com/NodeBB/nodebb-plugin-global-chat/issues/5#issuecomment-492242438

    7bc1e6f9-542e-41d9-96aa-8a717d6bd538-image.png

    I then asked the question to the staff without an answer :

    Is this still relevant?
    Where in the file should I put the code?

    So I’m opening this topic to find out what you think about it with your expert eye 😉

    wrote on last edited by phenomlab
    #2

    @DownPW I’d say that this was still relevant, and would solve the short term issue (in most cases) but if anything, you’ll still experience slowness if you have say 600 users online.

    The right way to handle this in my view would be to pass the notification stream to a message queuing service (like RabbitMQ or Redis) and let that process in the back end rather than cause locking on the forum itself. I’m surprised that this is in fact the case as standard emails are being queued and aren’t sent in real time.

    I personally don’t use this plugin as you know, so I’d need to review the code first in order to understand it’s structure.

  • @DownPW I’d say that this was still relevant, and would solve the short term issue (in most cases) but if anything, you’ll still experience slowness if you have say 600 users online.

    The right way to handle this in my view would be to pass the notification stream to a message queuing service (like RabbitMQ or Redis) and let that process in the back end rather than cause locking on the forum itself. I’m surprised that this is in fact the case as standard emails are being queued and aren’t sent in real time.

    I personally don’t use this plugin as you know, so I’d need to review the code first in order to understand it’s structure.

    wrote on last edited by
    #3

    @phenomlab said in NodeBB Global Tchat : Forum with many users performance issues:

    I’d say that this was still relevant, and would solve the short term issue (in most cases) but if anything, you’ll still experience slowness if you have say 600 users online.
    The right way to handle this in my view would be to pass the notification stream to a message queuing service (like RabbitMQ or Redis) and let that process in the back end rather than cause locking on the forum itself. I’m surprised that this is in fact the case as standard emails are being queued and aren’t sent in real time.
    I personally don’t use this plugin as you know, so I’d need to review the code first in order to understand it’s structure.

    Thank you for your analyse 👍

    I would have liked to try the thing all the same, just to see the result

    600 users is better than 4000 😉

    Here is the content of the /src/messsagin/notification.js file

    I put it here because I don’t see where to integrate the given code for test :

    'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    };
    
  • @phenomlab said in NodeBB Global Tchat : Forum with many users performance issues:

    I’d say that this was still relevant, and would solve the short term issue (in most cases) but if anything, you’ll still experience slowness if you have say 600 users online.
    The right way to handle this in my view would be to pass the notification stream to a message queuing service (like RabbitMQ or Redis) and let that process in the back end rather than cause locking on the forum itself. I’m surprised that this is in fact the case as standard emails are being queued and aren’t sent in real time.
    I personally don’t use this plugin as you know, so I’d need to review the code first in order to understand it’s structure.

    Thank you for your analyse 👍

    I would have liked to try the thing all the same, just to see the result

    600 users is better than 4000 😉

    Here is the content of the /src/messsagin/notification.js file

    I put it here because I don’t see where to integrate the given code for test :

    'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    };
    
    wrote on last edited by
    #4

    @phenomlab

    An idea for where to put this code before I open a thread an NodeBB communauty ?

  • @phenomlab

    An idea for where to put this code before I open a thread an NodeBB communauty ?

    wrote on last edited by
    #5

    @DownPW not specifically, no, as there is an existing function with the same name. The comma at the end of the revised function would indicate part of an existing array but I’m not entirely sure of where it should be placed - or if it should override the existing function altogether (which I don’t think is the case).

  • @DownPW not specifically, no, as there is an existing function with the same name. The comma at the end of the revised function would indicate part of an existing array but I’m not entirely sure of where it should be placed - or if it should override the existing function altogether (which I don’t think is the case).

    wrote on last edited by DownPW
    #6

    @phenomlab arf I hope i have an answers in nodeBB 😞

    But it’s an async function maybe here :

    345a9b2c-26cf-491d-8ffe-047afa529d61-image.png

  • @phenomlab arf I hope i have an answers in nodeBB 😞

    But it’s an async function maybe here :

    345a9b2c-26cf-491d-8ffe-047afa529d61-image.png

    wrote on last edited by
    #7

    @DownPW you can always experiment 👍

  • @DownPW you can always experiment 👍

    wrote on last edited by
    #8

    @phenomlab no luck 😞

  • @phenomlab no luck 😞

    wrote on last edited by
    #9

    @DownPW what have you tried?

  • @DownPW what have you tried?

    wrote on last edited by
    #10

    @phenomlab lot of things 😉

  • @phenomlab lot of things 😉

    wrote on last edited by
    #11

    @DownPW can you provide some brief examples?

  • @DownPW can you provide some brief examples?

    wrote on last edited by
    #12

    @phenomlab .

    'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    	
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    		
    		
               if (roomId != 11) { // 5 Is the ID of the ID of the global chat room.
                   Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal.
                } else {
                    user.getUidsFromSet('users:online', 0, -1); // Only notify online users.
                }
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    	
    
    		
    };
    

    nodebb build is ok with this code but I don’t see any diiference of latencies

  • @phenomlab .

    'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    	
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    		
    		
               if (roomId != 11) { // 5 Is the ID of the ID of the global chat room.
                   Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal.
                } else {
                    user.getUidsFromSet('users:online', 0, -1); // Only notify online users.
                }
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    	
    
    		
    };
    

    nodebb build is ok with this code but I don’t see any diiference of latencies

    wrote on last edited by
    #13
    'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    	
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    		
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    		
    		if (roomId != 11) { // 5 Is the ID of the ID of the global chat room.
            Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal.
            } else {
            user.getUidsFromSet('users:online', 0, -1); // Only notify online users.
            }
    
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    	
    
    		
    };
    
  • DownPW DownPW has marked this topic as solved on

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    @phenomlab I am on a Mac, so I used the “Option + Command + I”, and then performed the steps. It loaded my favicon! I checked on Firefox which I haven’t used before, and it showed my favicon also! That’s fantastic and thank you for the help!
  • NodeBB: Upgrading to NodeBB v3.x

    Solved Configure nodebb v3.x
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    phenomlab
    @mventures You’d need to connect to the server and execute it directly - not on your local terminal. Review the guide below, which will show you how to gain access via SSH to your server https://docs.ovh.com/gb/en/dedicated/ssh-introduction/ Once you have access, you’ll need to navigate to the actual folder where NodeBB is installed You’ll then need to change to the directory as shown below /home/unbuntu/nodebb [image: fdffe673-bf63-4b6d-a728-5506fddc1aff-image.png] In most cases, initial access takes you to the root of the file system. You can always issue pwd in a Linux terminal which will show you the Present Working Directory. From there, you can issue the command cd /home/ubuntu/nodebb Once in the NodeBB directory, you’d use the below commands ./nodebb stop git fetch && git checkout develop && git reset --hard origin/develop ./nodebb upgrade ./nodebb start Line 1 stops the NodeBB instance Line 2 gets the latest files from GIT (repository) and then checks out the development branch. It then resets the version you are using to the development branch ready for v3 Line 3 Runs the upgrade once the new branch is set, and code pulled Line 4 Restarts the NodeBB instance after the upgrade has completed Note that when you restart NodeBB and log back in, things will look very different to what you had in v2.
  • Gettin Erors NodeBB

    Solved Configure nodebb eror
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    cagatay
    @phenomlab no forum is working goods. there is no eror message since yestarday.
  • Forum not loading

    Solved Configure
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    JAC
    @phenomlab Brilliant!! Thanks ever so much!! Now I need to try pull in new members