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is "night mode" shifting the forum several pixels up?

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    @kadir-ay-0 marking as resolved based on https://community.nodebb.org/topic/17109/manual-build-a-night-mode-for-harmony/5 Please do not raise requests in two places - here and the NodeBB forums. All this does is create unnecessary load for both parties.
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    @DownPW it’s your only realistic option at this stage.
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    Thanks for your inputs ļø
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    @Panda as, yes, now I understand and that makes 100% sense. It means those who get down voted can still have an opinion and use common services. And yes, you’re right. Rather than down vote, just ignore if you don’t agree.
  • NodeBB: Creating the Swatch modes

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    @mventures the swatch feature you refer to isn’t a NodeBB plugin, but a utility that I wrote that handles this. It is available for v2 (as you can see here) but I’ve stopped developing and releasing the code because it has been entirely rewritten to work for v3. If you’d like the code, this is possible, but you’ll need to upgrade to v3 first.
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    @cagatay No, you can ignore that.
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    'use strict'; const winston = require('winston'); const user = require('../user'); const notifications = require('../notifications'); const sockets = require('../socket.io'); const plugins = require('../plugins'); const meta = require('../meta'); module.exports = function (Messaging) { Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => { let uids = await Messaging.getUidsInRoom(roomId, 0, -1); uids = await user.blocks.filterUids(fromUid, uids); let data = { roomId: roomId, fromUid: fromUid, message: messageObj, uids: uids, }; data = await plugins.hooks.fire('filter:messaging.notify', data); if (!data || !data.uids || !data.uids.length) { return; } uids = data.uids; uids.forEach((uid) => { data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0; Messaging.pushUnreadCount(uid); sockets.in(`uid_${uid}`).emit('event:chats.receive', data); }); if (messageObj.system) { return; } // Delayed notifications let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`]; if (queueObj) { queueObj.message.content += `\n${messageObj.content}`; clearTimeout(queueObj.timeout); } else { queueObj = { message: messageObj, }; Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj; } queueObj.timeout = setTimeout(async () => { try { await sendNotifications(fromUid, uids, roomId, queueObj.message); } catch (err) { winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`); } }, meta.config.notificationSendDelay * 1000); }; async function sendNotifications(fromuid, uids, roomId, messageObj) { const isOnline = await user.isOnline(uids); uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10)); if (!uids.length) { return; } if (roomId != 11) { // 5 Is the ID of the ID of the global chat room. Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal. } else { user.getUidsFromSet('users:online', 0, -1); // Only notify online users. } const { displayname } = messageObj.fromUser; const isGroupChat = await Messaging.isGroupChat(roomId); const notification = await notifications.create({ type: isGroupChat ? 'new-group-chat' : 'new-chat', subject: `email:notif.chat.subject, ${displayname}`, bodyShort: `notifications:new_message_from, ${displayname}`, bodyLong: messageObj.content, nid: `chat_${fromuid}_${roomId}`, from: fromuid, path: `/chats/${messageObj.roomId}`, }); delete Messaging.notifyQueue[`${fromuid}:${roomId}`]; notifications.push(notification, uids); } };
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    32
    1
    30 Votes
    32 Posts
    7k Views
    Fix working perfectly